Post by joeoe18 on Aug 18, 2008 12:55:28 GMT
Just a couple of things that came up on Sunday that weren't in the rules.
(From: www.warhammer-historical.com/tow/errata.asp)
(1) Pg 41: At the foot of the Lasso section, add the line: “When a lasso is thrown, the model may not fire another weapon in the Shootin’ phase.”
We agreed that that was sensible anyway but now it's official.
(2) Pg 89: The maximum profile mentioned should be:
S F St G A W P FA FT
3+ 9 6 6 3 3 7 6 3
(3) Q. Is there a restriction listed somewhere on the total number of Heroes, regardless of class, a single Posse can have?
A. Nope, you can have as many Heroes as you like if you keep rolling 'The Kid Done Good'. For example, a Cowboy Posse is allowed to have 1 Trail boss and 2 Greenhorns as Heroes. If one of the Cowpokes gets the Kid Done Good advance, he is now a Hero, but is still a Cowpoke for the purposes of determining the force mix.
(4) Q. Can you reload a shootin’ weapon in the same turn you use a lasso?
A. No – throwing the lasso counts as shooting, despite the exceptions.
(5) Q. Lasso – once entangled does the target figure become un-entangled next turn?
A. Yes it does. Originally, we had rules for entangling and the lasso breaking, and friendly models helping them to escape, etc. But the rules for the lasso ended up taking up an entire page, for a very minor effect, so I decided to make them simpler.
(6)Q. Can you reload a shootin’ weapon even if you’re engaged in combat?
A. The intention is that as long as you don't shoot then you reload, regardless of whether or not you're in base contact with an enemy. Basically, it speeds up play. I can see the arguments against this, so feel free to make it a house rule.
However we agreed, as a house rule, to not allow reloading during close-combat and it seemed to work fine. But If people are in favour of changing it then we could swap it over.
(7)Q. The lasso is listed as a thrown weapon in the book. Is it usable only one time?
A. Lassos 'count as' thrown weapons, but aren't actually thrown weapons. They're multi-use.
(From: www.warhammer-historical.com/tow/errata.asp)
(1) Pg 41: At the foot of the Lasso section, add the line: “When a lasso is thrown, the model may not fire another weapon in the Shootin’ phase.”
We agreed that that was sensible anyway but now it's official.
(2) Pg 89: The maximum profile mentioned should be:
S F St G A W P FA FT
3+ 9 6 6 3 3 7 6 3
(3) Q. Is there a restriction listed somewhere on the total number of Heroes, regardless of class, a single Posse can have?
A. Nope, you can have as many Heroes as you like if you keep rolling 'The Kid Done Good'. For example, a Cowboy Posse is allowed to have 1 Trail boss and 2 Greenhorns as Heroes. If one of the Cowpokes gets the Kid Done Good advance, he is now a Hero, but is still a Cowpoke for the purposes of determining the force mix.
(4) Q. Can you reload a shootin’ weapon in the same turn you use a lasso?
A. No – throwing the lasso counts as shooting, despite the exceptions.
(5) Q. Lasso – once entangled does the target figure become un-entangled next turn?
A. Yes it does. Originally, we had rules for entangling and the lasso breaking, and friendly models helping them to escape, etc. But the rules for the lasso ended up taking up an entire page, for a very minor effect, so I decided to make them simpler.
(6)Q. Can you reload a shootin’ weapon even if you’re engaged in combat?
A. The intention is that as long as you don't shoot then you reload, regardless of whether or not you're in base contact with an enemy. Basically, it speeds up play. I can see the arguments against this, so feel free to make it a house rule.
However we agreed, as a house rule, to not allow reloading during close-combat and it seemed to work fine. But If people are in favour of changing it then we could swap it over.
(7)Q. The lasso is listed as a thrown weapon in the book. Is it usable only one time?
A. Lassos 'count as' thrown weapons, but aren't actually thrown weapons. They're multi-use.