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Post by Legionnaire on Nov 3, 2008 10:00:01 GMT
John has expressed desires to try to get a game under the belt before the Chapter, any takers?
I'm quite frankly alright as far as the number of games are conserned (being in second place so far, and saving it all up for the Chapter... ;D). But there's the option to do like we did before the last chapter, players in "need" of a game have one go before the Chapter, which works pretty fair.
The suggestion then is for the interested players to "hang on the lock", as we say it in Sweden for 12 sharp and set up things. Realising that it took me and Joe the best time of 1.5-2 hrs to finish our game last time, I can then pop down for 1300 to get ready and organised.
Acceptable Gentlemen?
The Swede.
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Post by John on Nov 3, 2008 10:38:54 GMT
Thanks Ove, as he says I'd like to get a game in prior to the chapter final (as much to get back into the rules after a nearly 7 weeks as anything else). I can be there at 12:00 as suggested if anyone else is interested.
Cheers, John
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Post by Stephen Mawson on Nov 3, 2008 11:21:03 GMT
I'd also go with that. My posse could probably do with an outing prior to the chapter final as well.
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Post by Legionnaire on Nov 3, 2008 12:12:54 GMT
Stephen and John: Good luck with your games. Just so we all play by the same rules, I've taken an executive decision and changed these:
1. Only one (1) Hero/ Posse can "die" per game. If you roll more, re-roll until you roll 16-36 instead.
2. The survival- rolls for Henchmen and Hired Guns stays the same.
3. Differences in Infamy. Scrap the re-roll and replace with Bonus Experience for the Posse with lower Infamy.
0-40 No change.
41-80 The less Infamous Posse gets 1 Bonus Experience point at the end of the game to distribute to the member of the Posse with lowest Experience, in case of a tie, roll a die. In case of victory, the Leader gets 1 additional Experience Point, for a total of 2, if he survives of course.
81-120 Same as above, but 2 Bonus Experience instead to be distributed among TWO posse members (no member may gain more than 1 additional Experience that way). If victorious, the Leader gets 2 additional Experience, for a total of 3.
121-160 In this unlikely event, 3 Bonus Experience, among THREE posse members. And if victorious, 3 Experience to the Leader, for a total of 4.
And for the record, these are the number of games played/ player:
Ove: 3 games, Chapter, 2 games. Joe: 3 games, Chapter, 2 games. (Had to restart his Posse, but played John twice and one more game with the new Posse before the first chapter as I recall it.) Stephen: 3 games. Dave: 3 games, Chapter. John: 3 games, Chapter, 1 game.
The Swede.
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