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Post by khaosgoblin on Jul 13, 2009 17:56:51 GMT
Milton Keynes Massacre 2009 Saturday 5th September Warhammer Fantasy Battles Three games of 2,250 points £5 entry fee only Rules pack & entry details at: miltonkeynesmassacre.moonfruit.com/# 1 Mark Wildeman 1st Company Veterans 2 Matt Howley 1st Company Veterans 3 Ben Curry Bad Dice 4 Ben Johnson Bad Dice 5 MarkWightman Bedford Gladiators 6 Michael Armstrong Bedford Gladiators 7 Ben Hampshire Brackley Warhammer Club 8 Bart Kolodziejczyk Clapham Wargamers 9 Chris Tamplin Clapham Wargamers 10 Giles Andrews Clapham Wargamers 11 Lee Palmer Clapham Wargamers 12 Olaf Knesebeck Clapham Wargamers 13 Robert Michell Clapham Wargamers 14 Tom Fretwell Epic Flail 15 Kevin Dennis MKRPG 16 Jim Moore MKWGS 17 John kitchener MKWGS 18 Neil Bosher MKWGS 19 Steve Hampshire MKWGS 20 Martin Thompson Northampton Warlords 21 Paul Thompson Northampton Warlords 22 Justin easby Norman Cross Crusaders 23 Matt Sewell Normn Cross Crusaders 24 Pete Bradley Northern Warlords 25 Ben Smith Oxford Gaming Club 26 Edmund Herzig Oxford Gaming Club 27 Leo Midwinter Oxford Gaming Club 28 Andy Parker Spikey Club 29 Gareth Bowman Spikey Club 30 Ben Hodges Watford Wargames Club 31 Chris Newland Watford Wargames Club 32 Chris tapper Witch Hunters 33 Jon Jones No Fixed Abode 34 Martyn Furnival Witch Hunters 35 Peterborough 1 Peterborough Gamers 36 Peterborough 2 Peterborough Gamers 37 Peterborough 3 Peterborough Gamers 38 Peterborough 4 Peterborough Gamers 39 Peterborough 5 Peterborough Gamers 40 Peterborough 6 Peterborough Gamers Reserves 1 Mark Peat 2 Ritchie Wilkinson 3 Joshua Kerr
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Post by Mark Wightman on Jul 14, 2009 8:14:47 GMT
Anybody fancy this? I'm tempted.
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Post by Stephen Mawson on Jul 14, 2009 9:38:54 GMT
Me too.
The army list restrictions are interesting. Not being able to take 2 rares of the same type, or have more than 2 specials of the same type, or more than three spell casters. Not that any of that is likely to effect the army I'm likely to use.
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Post by Mark Wightman on Jul 14, 2009 9:53:07 GMT
Me too. The army list restrictions are interesting. Not being able to take 2 rares of the same type, or have more than 2 specials of the same type, or more than three spell casters. Not that any of that is likely to effect the army I'm likely to use. You can see the armies they are trying to eliminate . . . Deamons with loads of Horrors Monstermash Dark Elves Stegaspam Double stank Could be fun. Limited to 30 spaces though.
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Post by Stephen Mawson on Jul 14, 2009 10:39:05 GMT
Double Stank isn't actually that bad, provided it's not backed up by quad mages and a gun line.
It also removes the possibility of facing the 4 spell caster, vampire counts army, which I'm pretty pleased about.
The downside to this is that it's going to really hurt any High Elf players as they've got a different set of restrictions in terms of minimum cores and the number of specials and rares they can take.
Under those rules you can only take 1 Eagle Claw, which considering that High Elves get 4 rare choices at 2,000 points means they can't actually take all of their available rare choices.
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Post by Mark Wightman on Jul 14, 2009 11:46:56 GMT
I'm surprised there isn't an exception for the High Elves. It just seems daft that the High Elves can only take the one Boltie, when the Dark Elves can have 2 (as they are a 2:1 choice)
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Post by terrywarden on Jul 14, 2009 12:23:04 GMT
If I can be of any help practice wise please ask; it could be interesting for me to try and build an army as I have never played more than 1500 points. I have plenty of unpainted figures still to dig into; including heroes and things. I could even read up on what the war altar can do. But I don't think a big tournament would be for me
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Post by mike on Jul 14, 2009 20:02:47 GMT
While I do not have a problem with specific competition rules in general, I would say that you really need to think very carefully about all the possible ramifications before imposing them.
As Steve pointed out, forbidding any duplicate rare choices restricts High Elves to only one bolt thrower. This is simply not workable in a 2250 point army.
The HE army works by using what is, in effect, highly specialised artillery to thin out the enemies numbers and support the army. Without this support High Elf armies are almost always outnumbered.
In effect, and I'm sure you didn't intend this, you have effectively crippled any High Elf army.
Therefore, as the rules stand I have no interest in this event since I see no point in entering a competition in which the rules penalise my army so heavily.
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Post by khaosgoblin on Jul 14, 2009 20:06:24 GMT
Hi, take on board HE restriction & will allow 2 bolt throwers as one choice. I will add this to an FAQ for the event.
Mark
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Post by Mark Wightman on Jul 15, 2009 8:04:45 GMT
In effect, and I'm sure you didn't intend this, you have effectively crippled any High Elf army. Therefore, as the rules stand I have no interest in this event since I see no point in entering a competition in which the rules penalise my army so heavily. You could use your Ogres. They don't need any assistance from the rules pack to cripple them. :-) As you can see they're changing the rules pack for the HE. Anybody else fancy it? I'll give it a go if somebody else is going I can scrounge a lift from.
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Post by Prince Ethilanel on Jul 16, 2009 17:22:51 GMT
Does that now mean I could rock up with 4 bolthrowers? Assuming i get the other two painted in time.
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Post by mike on Jul 17, 2009 11:27:28 GMT
Afraid not Rob -- Mark Borland has updated the web page as follows
No duplicate Rare choice allowed (excludes High Elves who may have up to one duplicate of each type)
As I read it, that means you can get away with two -- that I can live with
So, just need to put a viable army list together and I'm in
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Post by Prince Ethilanel on Jul 17, 2009 13:42:10 GMT
Mike,
3 bolt throwers are pretty fundamental to a successful HE build at that points level, ideally 4. IF you want to compete then you need 3 or 4 RBTS minimum. At competition level HE have two effective builds Teclis or Stardragon. Both rely on RBTS.
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Post by mike on Jul 17, 2009 14:09:36 GMT
Rob
A veiw I wouldn't argue too strongly against
Take it up with khaosgoblin if you feel that strongly
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Post by Stephen Mawson on Jul 17, 2009 14:49:25 GMT
Rob,
If we're talking straight up GT armies, then I'd also agree with you. Those kinds of HE builds are the most mechanically effective for their points. Which is pretty much a minimum requirement nowadays for GT level play. If you haven't maximised your own army, unless you are either tactically brilliant, or very lucky, or both, you tend to get minced by an opponent who has.
Given the list restrictions in force for this competition, I'm presuming the intention is to prevent players from being able to field that kind of beardy, minmaxed list. I guess the idea is that people should field more balanced armies, with the victories going to the most tactically able, not the best army builder.
Since this is a smaller scale local tournament, not a large event like a GT, reining in the more horrible armies isn't a bad thing. After all not everyone who attends a tournament like this one wants GT level play, some may just want to fit three enjoyable games of warhammer into one day.
Running into a couple of horrorshow armies with a more standard list is not generally my idea of fun.
Besides even with these restrictions it's perfectly possible to build a solid, if not overwhelming army with most lists, even HE.
I'm certainly happy enough with the type of list I'm going to be taking. I'd like to take two Slaaanesh marked Chaos Giants, purely for the amusement factor of multiple always strikes first giants. But I can easily find something else to spend the points on.
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