Post by mike on Jul 12, 2017 9:00:00 GMT
Over the past few months I have been running Faithless and Forgotten – three linked scenarios involving Pathfinders investigations in the infernal empire of Cheliax.
There have been a couple of requests to rerun some of these so I propose to do so over the next three months – proposed schedule below.
Please reply to this thread if you are interested in any of these – this will help us to organise the Sunday events.
13th Aug 2017 – Part 1: Let Bygones Be
A Pathfinder Society Scenario designed for levels 1-5.
Ever since the tragedy at Delvehaven decades ago, the infernal empire Cheliax has rarely allowed Pathfinders to explore its many ruins and archaeological treasures – even then only after its recently disenfranchised liaison Zarta Dralneen fought for that privilege. Cheliax has once again extended its hand to the Society, inviting its agents to investigate an abandoned keep that dates back to the Chelish civil war. It's up to the PCs to navigate the Corentyn's streets and politics as they uncover the buried past and lay the foundation for a new partnership with a one-time foe.
10th Sep 2017 – Part 2: Lost Colony of Taldor
A Pathfinder Society Scenario designed for levels 1-5.
The Society’s excavations continue, now taking the PCs to the long-contested territory of Kharijite (Cheliax’s southernmost territory), where the great Arch of Aroden bridges the Hespereth Strait and establishes an Avistani foothold in Rahadoum’s backyard. There, an ancient Taldan ruin suggests that empire’s great Armies of Exploration traveled even farther than believed possible. Can the PCs uncover the site’s secrets – and in doing so reshape the Inner Sea region’s history?
8th Nov 2017 – Part 3: The Infernal Inheritance
A Pathfinder Society Scenario designed for levels 1-5.
Tragedy has struck, and the Society’s attention must turn from academics to action as they infiltrate a seemingly impenetrable facility in the heart of Ostenso, one of Cheliax’s greatest ports. They must act quickly, for only the distraction of a national holiday can provide the PCs the cover they need to get in, get the job done, and get out without drawing the attention of an entire city’s guards.
There have been a couple of requests to rerun some of these so I propose to do so over the next three months – proposed schedule below.
Please reply to this thread if you are interested in any of these – this will help us to organise the Sunday events.
13th Aug 2017 – Part 1: Let Bygones Be
A Pathfinder Society Scenario designed for levels 1-5.
Ever since the tragedy at Delvehaven decades ago, the infernal empire Cheliax has rarely allowed Pathfinders to explore its many ruins and archaeological treasures – even then only after its recently disenfranchised liaison Zarta Dralneen fought for that privilege. Cheliax has once again extended its hand to the Society, inviting its agents to investigate an abandoned keep that dates back to the Chelish civil war. It's up to the PCs to navigate the Corentyn's streets and politics as they uncover the buried past and lay the foundation for a new partnership with a one-time foe.
10th Sep 2017 – Part 2: Lost Colony of Taldor
A Pathfinder Society Scenario designed for levels 1-5.
The Society’s excavations continue, now taking the PCs to the long-contested territory of Kharijite (Cheliax’s southernmost territory), where the great Arch of Aroden bridges the Hespereth Strait and establishes an Avistani foothold in Rahadoum’s backyard. There, an ancient Taldan ruin suggests that empire’s great Armies of Exploration traveled even farther than believed possible. Can the PCs uncover the site’s secrets – and in doing so reshape the Inner Sea region’s history?
8th Nov 2017 – Part 3: The Infernal Inheritance
A Pathfinder Society Scenario designed for levels 1-5.
Tragedy has struck, and the Society’s attention must turn from academics to action as they infiltrate a seemingly impenetrable facility in the heart of Ostenso, one of Cheliax’s greatest ports. They must act quickly, for only the distraction of a national holiday can provide the PCs the cover they need to get in, get the job done, and get out without drawing the attention of an entire city’s guards.