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Post by Legionnaire on May 19, 2009 13:22:06 GMT
First things first, thanks to all players for stepping up to the plate and making the first session an interesting one. Now over to the matters at hand:
- Next session. Due to Agnes and I being on AL 8-18/6, we can either play 25/5 (next Monday), 1/6, 22/6 or 29/6.
- I'm also filling in Black Horse with the population.
- Getting supplies, like guns and furniture. You'll have to go to either Muskeege or Lazarus for that. I'm working on the cost for furniture. And it'll take time for the carpenter to make it and deliver it.
- Getting a new gun. It'll take the expenditure of 100 bullets to get acquainted with it, until then you'll have Speed +1 and Accuracy -1. For ease of calculation it'll take 1 month (still need to work and stuff for your survival...)
If you spend 500 bullets (5 months time) on one firearm, you're so used to it you'll get Speed -1 and Accuracy +1 (and it'll count as a Signature Weapon).
For ease of monthly income, until further notice, everyone rolls their skill (Gambling, Brewing or such, Graham's got the $20 anyway). I've got a base value for the skill (let's say 50 cent) and each percent that you exceed your skill by (will normally get +40 to the roll) you'll earn 50 cent. If you bypass by 75 percent, you'll therefore earn $37.50, not too shabby.
Looking forward to the next session.
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Post by dabomb on May 19, 2009 13:58:08 GMT
that sounds like a good idea think ill be buying loadsa bullets and training also look what i finded www.imdb.com/title/tt1087828/next date doesnt really matter for me ill play whenever anyone else can
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Post by joeoe18 on May 19, 2009 20:05:03 GMT
Any Monday expect for the first of the month would be fine for me.
As far as my earning money goes I should probably lose money if I roll too low. Does that sounds OK GM?
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Post by Legionnaire on May 22, 2009 21:11:21 GMT
I hereby suggest either 22/6 or 29/6 as next session, then we can sort out on which Monday we'll play in the month. In the meantime, here's some updates:
* I've taken the liberty to sort out your family and printed it for all of you to see.
* The population of Black Horse is now sorted.
* Reputation-mods, these are in addition to the ones you already got last session.
Graham: +3 Reputation/ +1 Fame (for valiantly trying to stop the robbery and getting shot up in the middle of the street.)
Joe: Checking the rules you'll get 1 Gunfight under your belt, because they fired at you. But here's the downside. -3 Reputation/ +1 Fame (for seemingly not even trying to return fire at the hoodlums, running behind your sister AND fleeing the scene.) I know what happened, but unfortunately it's the spectators view that counts.
* I've got a few "hooks" that should last the next three sessions or so and probably see us through to the beginning of 1869. I'm also going to throw in some events from the rest of the world (and major happenings in the States of course) now and then for kicks, as I enjoy to provide a world where things tend to happen even without the PC's involvment.
Thanks.
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Post by joeoe18 on May 22, 2009 21:36:19 GMT
Either of those would be good for me I think.
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Post by dabomb on May 22, 2009 23:12:22 GMT
whoop whoop even more rep and fame for me same here either date is fine for me
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Post by joeoe18 on May 22, 2009 23:35:05 GMT
Well, you know. You don't want to get too well known as a gunfighter, could land you in some trouble I'm mostly glad that I count as having been in a gunfight. Means that if my gun works next time I wont' be lagging behind the girls.
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Post by dabomb on May 23, 2009 8:09:27 GMT
that was hilarious tho the first shot you fire and it kills the gun
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