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Post by mike on Jul 16, 2008 16:04:15 GMT
Hi Steve Glad you can make it - the more the merrier I say Read through your suggestion and it sounds like that just might work The casting and dispelling rolls, plus the results of the spells are then worked out simultaneously, between the selected pairs of casting and dispelling players. Question: This seems to imply, depending on how you read it, that all casting is completed before anybody tries to dispel anything. Is that what you meant? I'm not necessarily averse to this, but it does change the dynamics of the magic phase somewhat so it needs to be clear from the outset. Regarding donating surplus dispel to your allies - sounds like a workable idea but I'm not sure if this will speed things up or not - we'll have to try out and see if it does
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Post by dave3 on Jul 16, 2008 20:46:19 GMT
Obviously due to my enforced absence, I am itching for a game! It would be great if I could be in on this game, mark. As I have alot of Empire now, it would be cool to field a big army, how many points? Dave
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Post by Mark Wightman on Jul 16, 2008 21:26:48 GMT
Dave - the really big game isn't going to happen this month, we couldn't agree the magic rules.
The current plan is for:
John & Mike: Playing a large 3.5k / side game
Steve & Myself: Playing a couple of 1.5k games
I'm pretty sure that Barry will be coming along with an army though, so you should bring your Empire and I'm sure that between us we could work something out.
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Post by Stephen Mawson on Jul 16, 2008 22:31:11 GMT
Mark,
That's not quite what I meant.
What I was intending to happen was that the casting side would each determine what spells they were casting. Lets say Fireball, Forked Lightning, and Conflagration of Doom for example. They then nominate their target units.
The dispelling side then pick which player wants to try and dispel which spell (in order to pair the players up, one caster and one dispeller (for want of a better term)).
Then the players in their pairs, attempt to cast, dispel, and work out consequences of the spell being cast, assuming the casting roll was passed and the spell was not dispelled.
Hopefully it gives you most of the advantages of doing the spells in a sequential fashion, i.e the player with the most to loose from any given spell gets to try and dispel it, with most of the benefits of doing multiple spells at once. I.e the dice rolling parts of casting three, or more spells, are done with simultaneously hopefully speeding the phase up at least a little.
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Post by Mark Wightman on Jul 17, 2008 7:53:15 GMT
Stephen - I think your reply was for Mike. I didn't comment on your suggestion.
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Post by Stephen Mawson on Jul 17, 2008 9:05:15 GMT
Mark,
Quite right, I of course meant to address my remarks to Mike.
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Post by mike on Jul 17, 2008 10:11:32 GMT
Steve
Thanks for that - that does clarify things
And I suspect your right - that probably would speed things up (only a gut feeling you understand, we'd have to try it out to be sure)
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Post by John on Jul 21, 2008 12:17:05 GMT
Thanks for the game Mike, was a lot of fun scaling it up a little. Those Dragon Princes are marked Elves, my retribution will come
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Post by mike on Jul 21, 2008 13:51:32 GMT
You dare to threaten the cream of Elven nobilty
You - a foul abomination upon the face of the Earth - an unnatural minion of the dark gods
HOW DARE YOU?
I will destroy you yet
(nothing if not optimistic us elves)
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Post by Mark Wightman on Jul 21, 2008 22:13:50 GMT
You dare to threaten the cream of Elven nobilty I think you will find it is the Wood Elves who are the cream of Elven nobility. ;D
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Post by mike on Jul 22, 2008 7:33:11 GMT
You dare to threaten the cream of Elven nobilty I think you will find it is the Wood Elves who are the cream of Elven nobility. ;D Oh, come on Are you seriously suggesting that a bunch of tree-huggers can challenge the Lords of Ulthuan We, the High Elves, the mightests of all the Mages, shall make sport of your puny challenge BRING IT ON
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